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If any of these effects last or get worse, tell your doctor or pharmacist promptly. Acne, unusual hair growth, small red bumps on the skin (folliculitis), skin thinning/discoloration, or stretch marks may also occur. Stinging, burning, irritation, dryness, or redness at the application site may occur. Tell your doctor if your condition lasts or gets worse after 7 days or if you think you may have a serious medical problem. Do not use it for longer than directed by the product package or your doctor. Use this medication only for the condition for which it was prescribed or a condition that is listed on the product package. If irritation occurs or continues, contact your doctor right away. If you get the medication in these areas, rinse with plenty of water. Avoid getting this medication in the eyes, nose, or mouth. If used in or near the diaper area on an infant, do not use tight-fitting diapers or plastic pants.Īfter applying the medication, wash your hands, unless the hands are being treated. Do not bandage, cover, or wrap the area unless directed to do so by your doctor. Dosage and length of treatment depends on the type of condition being treated. Apply a small amount of medication to the affected area and gently rub in, usually up to 4 times a day or as directed by your doctor or the product package. If you are using the spray, check the product package to see if it needs to be shaken before each use. If you are using the lotion or foam, shake it well just before using. To correctly use these products, follow the directions on the product package. Some products are meant to be used on the scalp for various conditions. However, do not use it on the face or underarms unless directed to do so by your doctor. Consult your doctor or pharmacist on the choice of the product that is best for you. Many can be purchased without a prescription. There are many hydrocortisone products available. Once the portrait (and hair issue) is fixed she is going to become a multiclass Rogue/Cipher, subclasses not decided yet but probably Assassin on the rogue side. If anyone cares about my char background, her name is Alisŵen and in PoE1 she was a cipher with the lesser rogue ability (already wanted to make her 'multiclass' back then) with the Deadfire/ex-slave origin, dual wielding daggers and using a bow. Character Class: Can be a Fighter, Fighter/Monk (Brawler), or Fighter/Barbarian (Brute). Doesn't seem like a cost or time effective decision from the devs to bother with making 4 avatar sizes and now also this extra second image style (which is often far more uglier than the original oil painting art style during conversations IMO) Honestly, I admit I dislike the new pencil/watercolor portrait versions, not just that it results in extra burden to make those variants of the portraits if you don't use the vanilla choices, but design-wise it is also easier to just use a single large, high definition/quality image and let the game automatically crop/resize it while running. Re, stretches her blue-and-green wings above the entrance to the burial chamber: I protect. Any idea how to enable that for orlans too, or maybe there is already an expanded char designer mod? (Would still prefer if the devs just enable the hair style with the little metal bits in the braided hair for orlans as well - mentioning in case a dev actually reads this later) Dressed in red with a feather in her head, Maat, the Daughter of. Sadly, while I still plan to use this portrait I had in PoE1 as well I noticed that in PoE2 you can't actually choose this hair style for Orlans anymore, but it is still in there for humans and elves. Of course without the correct brushes even the layers/instructions given a couple earlier threads ago (got lost in the dark of the internet until I got to this thread so as I write this I already read through 2-3 closed portrait threads) don't help me much and I need to ask for assistance. I believe the last one got close to how watercolor changes the face without ruining it, seems easy to mess this up due to the fur My proper size version for PoE1, I made her turn the opposite side from that of Ruloc's versionįor some reason my Photoshop CS6 seems to lack all watercolor brushes so I did the edits with multilayer editing using edge detection and IrfanView but I got stuck Now, this is the original edition of mine I later further worked on to finalize the PoE1 version When I decided on her I was already for a week or two placing the game aside as I didn't like how most character portraits don't reflect the ingame 3D model choices. I used Ruloc's original Hearth Orlan for my PoE1 character, but I wanted her to be a purple armor (primary/secondary colors) wearing redhead with green eyes to reflect my char creation design choices. So I tried to make this editing myself, I guess I got closer but I always had a problem with using a multitude of layers and various styles. I would love to upscale more videos of her, but I am waiting for the software to get more updates and be more accurate.Īctually I am re-encoding her videos for my personal collection atm, because I am tired of having to deal with interlacing. You have a free trial for 30 days before it asks you to buy it. There is also the precursor to that, Gigapixel AI, which as far as i can tell produces worse results as being the older one.ĭownload from: (the link is at the top left of the page). The software that is in development is AI Enhancer. The main reason ai upscaling is needed is because in the 2000s/2010s people encoded the originals with shit & fast settings.Ī common example is 720x480 interlaced video (kind of like 640x480 60fps) butchered to 512x384 at 30fps(also with blur between frames due to them having no idea what deinterlacing is), and with a fast encoding preset making big artifacts on top of the loss of detail from resolution decrease. The source ISOs are pretty good quality, no need for ai upscaling there, and this is true for all videos in general. I love that her videos are at 60 fps due to interlacing. I may do a few more, but i'll wait for the original ISOs to pop up one day. But i wanted to keep my word, and tried x1.5 upscaling did 3 of my favourite scenes from Summer memory part 3. I have done x2 AI upscaling on her videos before but it was too agressive and made too much artifacting(also related to the low bitrate source), so i gave up on her, and i did some other videos on my collection. As i mentioned before, some of the DVDs i have(6 out of 30) are not originals, and these are worse quality as they have been encoded to a lower bitrate, so it was worth a shot to try and make them closer to the original. This is an example of the upscaling AI software, done in my favourite scenes from the Summer Memory part 3 dvd. Upscaling it with AI is an attemp to restore it.Įdit: replaced one of the videos with an alternate one in my next post. Even if those versions look decent, a good amount of quality has been lost. What i mean by "not having the original" is that these are somebody's encoding of the iso DVDs to a lowish bitrate, and he added a sharpness(which is why halos are seen on the edges sometimes as the AI software sharpens further) and denoising filter. There is also a scene I love from the Blonde beauty DVD. Here are the scenes that i think have the most new stuff. Fortunately half of it is re-released stuff, so you can find it on her older DVDs in better quality (if you get the iso). The other DVD that I wish i had the original iso is Costume Play Premium. Thanks for all the support ! I am glad that you like them. The simplest shift is a vertical shift, moving the graph up or down, because this transformation involves adding a positive or negative constant to the function. One simple kind of transformation involves shifting the entire graph of a function up, down, right, or left. There are systematic ways to alter functions to construct appropriate models for the problems we are trying to solve. One method we can employ is to adapt the basic graphs of the toolkit functions to build new models for a given scenario. Often when given a problem, we try to model the scenario using mathematics in the form of words, tables, graphs, and equations. Graphing Functions Using Vertical and Horizontal Shifts In this section, we will take a look at several kinds of transformations. In a similar way, we can distort or transform mathematical functions to better adapt them to describing objects or processes in the real world. But what happens when we bend a flexible mirror? Like a carnival funhouse mirror, it presents us with a distorted image of ourselves, stretched or compressed horizontally or vertically. When we tilt the mirror, the images we see may shift horizontally or vertically.
Pistons may sometimes not extend or retract until they receive another block update.Generally, long server response times caused by massive distances produce unintended results, but most blocks and entities behave normally, with a few exceptions: Main article: Java Edition distance effects The player is able to go to Y ☓0,000,000 but it is impossible to teleport beyond these coordinates without the use of external tools. The only way to teleport beyond these coordinates is to use external tools (such as a world editor). X/Z ☓1,999,872 are the maximum coordinates reachable in the Overworld via Nether portal.Despite this, it is still possible to use structure blocks and the / locate command. Attempting to use any block placement command results in an error message. Any attempts to teleport further puts the player back to this coordinate. It is impossible to teleport beyond X/Z ☓0,000,000 using commands in the vanilla game.Nonetheless, there do exist intentional defined limits for some game functionality: However, one can still fly with creative mode or elytra, or use explosives/slime blocks and pistons to get past y=320.īedrock Edition Horizontal limits īedrock Edition technically has no hard boundary, and the world at far distances is far too ravaged by several distance effects to provide any semblance of reasonable gameplay. The player is able to build up to y=320, and down to y=-64. It is advisable to take note of what distance effects do exist, as well as the hard limits present - notably the ☓3,554,432 lighting stop and hard limit of ☒,147,483,647. The game performs normally even at distances of X/Z: ☒,000,000,000, as in modern versions most distance effects have been patched out of the game. This is considered to be the absolute edge of the Minecraft world.īy editing the source code for the game, it is possible to extend the terrain generation and world border past X/Z: ☓0,000,256 (up to X/Z: ☒,147,483,647) and experience the game quite normally (no ghost chunks mobs can spawn alright commands accept higher values). At that point, the player is frozen in place until the minecart is destroyed, then they are teleported back to X/Z: ☓0,000,000.Īs the server thinks the player is still at X/Z: ☓0,000,000, no more chunks generate past X/Z: ☓0,000,256. By using a minecart (in a superflat preset with the top layer as rails), the player can go even further, up to X/Z: ☓0,000,256. Other block interactions, such as TNT exploding or water flowing, affects blocks outside this limit. This value is hard-coded into the game's source code. Using commands like / teleport does not work, since the game does not accept any value beyond X/Z: ☓0,000,000. At this point, there is an invisible "wall" preventing the player from advancing by setting any players' positions beyond it to it, even in spectator mode. The third layer lies exactly one chunk further, at X/Z: ☓0,000,000. There are several methods of bypassing this border. The next layer is the world border, which lies at X/Z ☒9,999,984 by default, and establishes an arbitrary (but capped at this default value) blockade to prevent the player from advancing. This limit prevents any surpassing of the next borders using the Nether to multiply distance by 8. There are several different intended horizontal boundaries in the game.įirstly is the maximum distance nether portals can generate at in the Overworld, at X/Z ☒9,999,872 blocks (128 blocks, from the 16 blocks per chunk multiplied by the 8 block multiplier). Chunks still generate past this point, but the player cannot go past ☓0 million blocks out. The world border is located at X/Z ☒9,999,984. Definition Java Edition Horizontal limits We have to hope Ruggs' playmaking ability can make up for a lot of that and they soon get a quarterback in Las Vegas that can make something happen. The issue is going to be the quarterback play (or lack thereof) in Las Vegas. He should take over the WR1 role soon for the Raiders. 1.09 - Henry Ruggs III, WR, Las Vegas Raiders Meanwhile, drafting Jeudy requires a leap of faith in Drew Lock that I just am not that comfortable taking. With Cobb out of town, there's an immediate role for Lamb and I believe he will quickly match Gallup as the 2B to his 2A. We have seen that Dak and the Cowboys' offense can support three fantasy-relevant receivers ( Amari Cooper, Michael Gallup, and Randall Cobb). Joe 1.08 - CeeDee Lamb, WR, Dallas Cowboysīetween Jeudy and Lamb, I am actually happy with Lamb falling to me here as I have him higher in dynasty and re-draft rankings. Jeudy immediately walks into being the second receiver on this team and at worst third option in the passing game behind Melvin Gordon. Sure, Lamb gets Dak Prescott while Jeudy gets Drew Lock, but Lamb is going to be at best the fourth option on this team for a while. One I had him ranked higher in my pre-draft rankings. Kevin 1.07 - Jerry Jeudy, WR, Denver BroncosĬeeDee Lamb and Jerry Jeudy were 1A and 1B for me. However, with Ingram able to be cut in 2021, Dobbins would then immediately become a top-tier dynasty running back. Obviously Dobbins will factor into this in 2020, but it's hard to see him taking over this backfield. The Ravens currently have a very effective rushing attack with Lamar Jackson, Mark Ingram, and Gus Edwards. Dobbins landed with a team that is simultaneously fantastic for his long-term value while somewhat detrimental to his 2020 value. This is my first pick that leans a bit towards the future over immediate productivity. Still, talent wins out here in my opinion over the rest of the running backs. The second issue for me is the Lions running game has not been good in years. Of course, we all know health has a been a major issue for him. First off they still have a 23-year-old Kerryon Johnson there, who - when healthy - is pretty good. The landing spot in Detroit changed that for me. Swift was my No.1 running back for any PPR scoring format league before the draft. Kevin 1.05 - De'Andre Swift, RB, Detroit Lions While he will also begin his career in a bit of a time-share with Marlon Mack and Nyheim Hines, he'll likely handle the majority of the touches on a good offense behind a great offensive line. Taylor is a prototypical bell-cow back who is a big-time athlete and can do everything. I'd have been happy with Taylor or Edwards-Helaire here as they both have massive upside. Joe makes life easy for me again as I just pick the leftover of the two he's choosing from. Joe 1.04 - Jonathan Taylor, RB, Indianapolis Colts Oh - it also doesn't hurt he'll have Patrick Mahomes with him. However, in future years, as the running back group thins out in KC, CEH's ceiling is much higher especially since he can catch the ball. I may not like CEH as much in year one with so many playmakers there on this offense. He was compared to Brian Westbrook by many, including the head coach himself, Andy Reid. I debated between Jonathan Taylor and CEH, but ultimately went with CEH who I think is set up in a perfect offense to fit his skill set. Kevin 1.03 - Clyde Edwards-Helaire, RB, Kansas City Chiefs He may sit a few games to begin his career, but ultimately that's better in the long run as the Dolphins will be building slowly around him for years to come. If not for injury concerns and Burrow's rapid ascent to superstardom, Tagovailoa would have been in conversations for the number one overall pick the 2020 NFL draft. We'll talk through all our Round 1 picks as well as some of our interesting later-round picks.ġ.02 - Tua Tagovailoa, QB, Miami Dolphins The league structure is a Superflex, 0.5 PPR league. But without those, we just picked according to the best value available. Theoretically, we should be making picks based on our existing teams. Joe Bond and I alternated picks for this four-round Dynasty Rookie Superflex Mock Draft. Not only do you have to pick the most talented players, but you also have to balance those decisions with instant productivity, long-term upside, and team composition. These are the most interesting fantasy football drafts since they mimic decisions actual NFL managers need to make. The only difference is that instead of a full re-draft at the beginning of the season there is a Rookies Only draft. For those who are unfamiliar, in dynasty leagues, much like a real team, you carry over the same team year after year. I'm talking, of course, about dynasty owners. the NFL finishes their little three-day draft, it's time for the important team owners to take their turn. This rule is subject to moderator discretion.Ĩ. The following content is only allowed to be posted between the hours of 00:00 Fridays and 23:59 Sundays, Eastern Standard Time (EST): If you believe you are experiencing a medical emergency, call your local emergency number.įor legal advice, consider posting to /r/legaladvice or consulting a local attorney.ħ. Posts requesting medical advice, treatments for a personal medical problem, or similar requests will be removed. Do not ask for or provide medical or legal advice. Instead, post these in the Triumphant Thursday weekly thread in /r/NewToEMS.Ħ. Submissions announcing new certifications or licenses are not allowed. Some websites which might be considered on-topic are blacklisted by default.ĥ. Pornographic content is never allowed on /r/EMS. 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The bundled sound card can be used with PCs and laptops via USB, but the Elite Prism also comes with the necessary cables in order to connect the headset on analog to sound cards and mobile gadgets.STEELSERIES SHOP OPEN A SUPPORT TICKET VIEW OUR FAQ STEELSERIES ENGINE DOWNLOAD TECH BLOG Winning is Everything "Siberia Elite Prism is a slight improvement over the original Elite version which features better comfort for the ear-cups, a new, more flexible microphone, a slightly different color scheme for the white version but also a better design of the top frame. The noise cancellation will be appreciated in noisy environments but the headset is not for the completely antisocial as there is a 3.5mm jack on one earcup to allow a friend to plug in and share your music if you so desire. The soundcard is not as good as a dedicated DAC but does add functionality to the headset as well. The headset uses 3.5mm jacks and comes with adapters to allow you to plug it into a variety of mobile devices or into the USB soundcards which ships with the device when you are using it on a PC. The headset has a frequency response of 16-28000 Hz and the unidirectional microphone is retractable for when it is not in use. Don't worry if the orange ring on the Steelseries Siberia Elite Prism headset turns you off as that is an LED which can be changed to one of 16.8 million colours which will shift or breath in time to your music. So if you want one of those id get it from ah. One other thing there is a scam with blood queen crimson choker, a guy selling it switches it for an itiam that looks like it after you hit trade. If your going to buy primos buy 1 at a time or get em off the ah because this guy will get banned but he will log on another toon a week later. This was a long post and I hope people will see it before they get screwed. Each pattern will cost us 1 x Primordial Saronite and it will be necessary to have a specific level of reputation with the Ashen Verdict (Revered for pants. Few opportunities have so presented themselves to the casual player to make money in the history of World of Warcraft as Primordial Saronite. mostly around 1200-1500, but seen it drop to 1100g and some friends getting them for 1000g each in trade :P /twisting nether eu. Then world and trade chats lit up about the scam. Re: Primordial Saronite, how much it cost on your server. Then I saw a guy spamming looking to buy the stack the scammer was selling, I whispered the guy before he got scammed told him what was going on. Ok when i saw the guy selling I didnt no if he was ligit so i told him id buy the stack but 1 at a time,he didnt reply, then i asked him to put the stack on the ah for 10 k, no reply. today he was back again selling a stack for 9 k i saw 3 or 4 people say they got scammed. I was spamming trade and world chat that the guy was scamming i reported him and i believe i counted 7 or 8 other people that got scammed, i talked to 3 people that reported the guy as well. Death Knights, paladins and warriors must be friendly with the Ashen Verdict before Darion Mograine will offer this quest. the scammer got me for 5 k that was last week a whole bunch of people fell for it. 31 33 Next Shadow's Edge The Sacred and the Corrupt begins the expansive quest chain to forge Shadowmourne from Arthas Menethil 's former weapon, Light's Vengeance. youll hit trade and he will stall or pretend to dc sometimes but when you hit trade he will drop it to 1 ,so instead of getting a stack or a half of a stack you will only get one if you fall for it. What the scammer is doing is advertizing in trade or world he will put a stack in the trade window and you will put your gold up. This scammer is selling a stack for 9 k or a half stack for 4 to 5 k. People should watch out for a person selling primordial saronite below 500. Few opportunities have so presented themselves to the casual player to make money in the history of World of Warcraft as Primordial Saronite. And a major component in crafting Shadowmourne which requires 25 Primordial Saronite. Var SESSIONURL = "s=09c8aa626949957529de45a741abddb0&" Kommentar von 59004 It is indeed the major crafting component for the Icecrown raid. Else // Load Rest of YUI remotely (where possible) |